Crauford had found a old bridge, but would he have time to check the condition of the bridge and get over before the French could destroy all his forces, he needed time to check the bridge, and get his forces over.
I commanded the French forces, and my clubmate would take on the British hat.
The forces this time around was a small light division for the British with 2 line battalions, 2 small battalions of 95th rifles, 2 Concadores, a light dragoon squadron and a horse artillery battery.
The French forces was quite a bit larger consisting of a total of 9 regular line battalions, 1 elite line battalion and 2 light battalions and finally a elite dragoon squadron.
For the scenario the British would have to send the cavalry to the bridge, spend a move there to check the bridge and report back to Crauford before any unit under his command could move from the deployment zone. After this the British would get a point for each unit that left over the bridge, and the French would loose one. The French started the game with 5 points.
The British deployment
The French deployment (half the force is of board)
The first turn saw the first French division line up facing of the British line, firing all that they could to get them to break.
A hard shoot out in the middle
The britts sends the cavalry to check the bridge as fast as possible
The second turn saw the return of the cavalry to the British lines, and a continued fire fight between the two forces
After this the lines stood still for a few turns, pouring fire into each other, both sides taking some casualties but generally the French started to take the britts down, so Crauford signalled for a general retreat, staying back with the last line battalion to hold the line, but got himself cut down by French bayonets as the line started to charge.
The British line is being beaten back in disorder, but still getting to the bridge
The line battalion along with Crauford is destroyed
In the end enough units from the British side got over to give them a draw, but only the lightest units got over, so the French could claim a minor win.
The game was really close in the end, quite a lot of more or less failed orders got the French second division of to a slow and in the end - bad pursuit, I should have concentrated them to take the bridge and not tried to push them towards it. Also my cavalry didn't do much, they charged in once, got a unit quite beaten up, but as they got into square I could not destroy them and they themselves got quite beaten up by it and stood around doing next to nothing for the rest of the game.
But it was an excellent game, and I really like Black Powder, even though we forget half of the rules ;)
Great ARR Ulf, really good pics creating the overview! I'm starting to think we should field another French cavalry unit, and let those ineffective dragoons rest for a bit. Perhaps some hussars from the "Infernal Brigade" for the next game... Happy to hear you enjoyed Black Powder, they are quite easy to get into. Hope to jump in on the French side when your next game is coming up.
ReplyDeleteCheers,
Sören
I think we just need some more cavalry, we'll have to find a scenario where my units of dragoons can come play as well.
DeleteBut Black Powder is really a fun game when you finally get to play it, we have to get more games in =)